<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="utf-8" />
    <meta http-equiv="X-UA-Compatible" content="IE=Edge,chrome=1" />
    <!-- Use Chrome Frame in IE -->
    <meta
      name="viewport"
      content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
    />
    <meta
      name="description"
      content="Use the 3D Tiles inspector as a debugging tool for different tilesets."
    />
    <meta name="cesium-sandcastle-labels" content="3D Tiles" />
    <title>Cesium Demo</title>
    <script type="text/javascript" src="../Sandcastle-header.js"></script>
    <script
      type="text/javascript"
      src="../../../Build/CesiumUnminified/Cesium.js"
      nomodule
    ></script>
    <script type="module" src="../load-cesium-es6.js"></script>
  </head>
  <body
    class="sandcastle-loading"
    data-sandcastle-bucket="bucket-requirejs.html"
  >
    <style>
      @import url(../templates/bucket.css);
    </style>
    <div id="cesiumContainer" class="fullSize"></div>
    <div id="loadingOverlay"><h1>Loading...</h1></div>
    <div id="toolbar"></div>
    <script id="cesium_sandcastle_script">
      window.startup = async function (Cesium) {
        "use strict";
        //Sandcastle_Begin
        // Building data courtesy of NYC OpenData portal: http://www1.nyc.gov/site/doitt/initiatives/3d-building.page
        const viewer = new Cesium.Viewer("cesiumContainer", {
          terrain: Cesium.Terrain.fromWorldTerrain(),
        });

        viewer.scene.globe.depthTestAgainstTerrain = true;

        viewer.extend(Cesium.viewerCesium3DTilesInspectorMixin);
        const inspectorViewModel = viewer.cesium3DTilesInspector.viewModel;

        try {
          const tileset = await Cesium.Cesium3DTileset.fromIonAssetId(75343, {
            enableDebugWireframe: true,
          });
          viewer.scene.primitives.add(tileset);
          tileset.debugColorizeTiles = true;

          viewer.zoomTo(
            tileset,
            new Cesium.HeadingPitchRange(
              0.0,
              -0.5,
              tileset.boundingSphere.radius / 4.0
            )
          );
        } catch (error) {
          console.log(`Error loading tileset: ${error}`);
        } //Sandcastle_End
      };
      if (typeof Cesium !== "undefined") {
        window.startupCalled = true;
        window.startup(Cesium).catch((error) => {
          "use strict";
          console.error(error);
        });
        Sandcastle.finishedLoading();
      }
    </script>
  </body>
</html>
